Valve Distribution Agreement

Tags AAA Develop Newsletter Lead Distribution Agreement Indie MCV Newsletter Lead Profit Share Steam While the EGS has hardly publicly acknowledged this year, a section of the Steam Distribution Agreement appears to lock developers and publishers into an exit parity agreement, meaning that all games, updates and DLC must be published simultaneously (or before launch) on other Steam platforms. As the founder of Glass Bottom Games and developer behind SkateBIRD, Megan Fox said in a tweet that circulated this weekend: “Other stores that ask for it actually pay developers and give developers something to accept it.” Steam won`t stop anyone from selling their games on other distribution platforms, but if you want to be on Steam, you can`t be exclusive to other platforms. Steam does not allow you to remove your game from its platform for an exclusive agreement with Epic Games or someone pc Games Store for this matter, nor will publishers be allowed to delay Steam`s publications for an exclusive agreement over time with other distribution platforms. Steam and Epic Games compete in the PC video game distribution market. Steam, a distribution platform of Valve Corporation, has moved many of its AAA partners to the Epic Games Store. Games like the 4A Metro series and Ubisofts The Division, Ghost Recon and Assassin`s Creed games are no longer available on Steam. The update of Valve`s Steam distribution agreement allowed Valve to prevent Red Dead Redemption 2`s platform exclusivity for more than 30 days. If this agreement was not already in effect, it is unclear how long Red Red Redemption 2 would have been delayed on Steam. The reasons for Steam`s delay in Red Dead Redemption 2 are obvious.

Rockstar and its publisher Take-Two Interactive want a bigger share of their game`s sales. With Steam, Valve takes a 30% cut from initial sales, Epic Games takes 12% and the game launcher gets a 100% discount, minus their platform operating costs. The late release on Steam means that Rockstar/Take-Two significantly reduces the initial selling value of Red Dead Redemption 2. On the Epic Games Store, Rockstar Games receives 25% more money per sale than the Steam version of the game, with the same prices for both blinds. Why would Rockstar, with a main version like Red Dead Redemption 2, give that extra 25% to a platformer like Valve? Red Dead Redemption 2 is a game good enough to sell without Valve`s influence, so why pay valve such a high percentage of its sales? This sounds reassuring, but it is understandable that game manufacturers, especially smaller studios, are concerned about this policy. Many Indies turn to itch.io or humble, where it`s easier to get help and stand out from the pack than in the crowded Steam market, where the biggest budget headlines are often a priority. The fact that the parity policy can be applied at any time makes it a kind of ticking time bomb, which is not encouraging if you are fighting to publish a game. Valve has announced changes to its Steam sales agreement, which allows developers of the platform`s biggest games to get more profits. This means that this is not a case of Steam that prevents other episodes similar to Metro Exodus. Instead, it means one of two things.

Either Valve is aware of what Metro Exodus` Deep Silver publishing house is doing, but he`s not taking legal action. The other might be that Valve forgot that he has this disposition in the first place. One way or another, only Valve will know. “I don`t see much abnormal here,” he said in an email to GameDaily. “And if the provision is in effect for a while, it`s probably because their lawyers want Steam to retain the right to impose it on certain people at some point in the future… In all likelihood, there will be no contractual clause.